[3DGS] Text-to-3D using Gaussian Splatting / ver. Kor

2025. 4. 7. 01:29

Paper Information

  • Title : Text-to-3D using Gaussian Splatting
  • Journal : CVPR 2024
  • Author : Chen, Zilong, et al

 

 

https://gsgen3d.github.io/

 

GSGEN: Text-to-3D using Gaussian Splatting

We present Gaussian Splatting based text-to-3D GENeration (Gsgen), the first approach that generates multi-view consistent and delicate 3D assets using 3D Gaussian Splatting. Previous methods suffer from inaccurate geometry and limited fidelity due to the

gsgen3d.github.io

 

Abstract

Problem

  • inaccurate geometry
  • time-consuming

Method : GSGEN - text to 3d model using gaussian

detailsProgressive two-stage optimization strategy

  1. appearance refinement strategy : increasing number of Gaussians
  2. geometry optimization : coarse representation

 

=> Generate 3D assets with delicate details and accurate geometry

 

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